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Skeleton

A loading placeholder that pulses while visible and respects reduced motion.

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#include <QApplication>
#include <QFile>
#include <QHBoxLayout>
#include <QLabel>
#include <QPainter>
#include <QStandardItemModel>
#include <QUrl>
#include <QVBoxLayout>
#include <array>
#ifdef SHADCN_GALLERY_MEDIA
#include <shadcn/media.hpp>
#endif
#include <shadcn/shadcn.hpp>

QWidget* example(QWidget* parent = nullptr) {
using namespace shadcn;
auto* canvas = new QWidget(parent);
canvas->setAutoFillBackground(true);
auto* outer = new QHBoxLayout(canvas);
outer->setContentsMargins(32, 32, 32, 32);
auto* host = new QWidget(canvas);
auto* layout = new QVBoxLayout(host);
layout->setContentsMargins(0, 0, 0, 0);
layout->setSpacing(16);
outer->addStretch();
outer->addWidget(host, 0, Qt::AlignCenter);
outer->addStretch();
host->setFixedWidth(280);
auto* first = new Skeleton(host);
first->setFixedHeight(32);
layout->addWidget(first);
auto* second = new Skeleton(host);
second->setFixedWidth(200);
layout->addWidget(second);
layout->addWidget(new Skeleton(host));
return canvas;
}

Installation​

add_subdirectory(shadcn-cpp)
target_link_libraries(app PRIVATE shadcn::widgets)

Usage​

#include <shadcn/widgets.hpp>

shadcn::Skeleton loading(parent);
loading.setFixedHeight(20);
loading.setMinimumWidth(240);

The placeholder runs while visible and full motion is enabled.

API​

The widget sizes itself from its content and follows the theme radius. The animation pauses when the widget is hidden or the application uses MotionPolicy::Reduced.

Accessibility​

A skeleton is visual loading feedback. Keep the real content accessible and replace the placeholder when loading ends.